Professional Profile
About Me
I am a game developer pursuing a Bachelor's degree in Digital Game Design at Bahcesehir University (Expected Graduation: July 2026), with hands-on experience in multiplayer game development using Photon PUN.
Proficient in C#, C++, and algorithm design, specialized in developing engaging combat and puzzle mechanics using scalable and maintainable Object-Oriented Programming (OOP) architectures. My experience at BAU Code Nexus also includes leadership in technical community building and hackathon organization.
Education
Digital Game Design — B.Sc.
2021 — Jul 2026
Bahcesehir University
Experience
Unity Developer
Apr 2025 — Present
Ranke Studios
- Developing a multiplayer Co-Op puzzle adventure game "Lost In Your Eyes" (Release: Jun 2026)
- Building Photon PUN-based multiplayer mechanics, combat and puzzle systems
- GitHub repository management and technical oversight
- İTÜ Seed Startup
Unreal Engine Developer Intern
Nov 2025 — Jan 2026
Motion Blur
- Contributed to "Black State" using Unreal Engine 5.4 and Perforce
- Level design with Nanite performance optimisation
- Gameplay mechanics, interaction systems and AI behaviours via Blueprints
- HUD elements with UMG; particle effects with Niagara
Vice President
Oct 2025 — Present
BAU Code Nexus
- Co-founded the club; currently on the executive board
- Organising workshops and hackathons; managing external partnerships
Student Office Assistant
Jan 2024 — Oct 2025
Bahcesehir University
- Corporate communication; Excel, Word, Photoshop
Technical Skills
Unity
Unreal Engine 5
C#
C++
HTML / CSS
Python
Photon PUN
OOP
Language Competencies
Turkish — Native
English — B2